mobInverse.py
from pygeo import *
v=display(scale=7,axis_2d=True)
zp1=zPoint(1,1,color=WHITE)
zp2=zFreePoint(-1,-2,color=WHITE)
zp1a=zPoint(-1,-3,color=WHITE)
zp2a=zFreePoint(1,-3,color=WHITE)
zp3a=zFreePoint(2,1,color=WHITE)
zcircle1=zCircle(zp1,zp2,color=BLUE)
zcircle2=zCircle(zp1a,zp2a,zp3a,color=BLUE)
zp3=zSlider(zcircle1,color=BLUE)
circles=zCircles(zcircle1,zcircle2,color=WHITE)
transform=mobPointSets([zp1,zp2,zp3],[zp1a,zp2a,zp3a],[zp3,circles],color=BLUE)
mobInverse(transform,[zp3,circles],color=RED)
v.pickloop()